Newborn Mormentrials
Newborn Mormentrials are self-aware, artificially intelligent vehicles, weapons, and suits of armor, all powered by the Integrated Technological Organ System (ITOS). Originally built as traditional Mormentrials, these machines gain sentience over long periods of time as their artificially intelligent brains age and evolve. Some of these Mormentrials are centuries-old, having accumulated knowledge, experiences, and emotions, developing independent will, desires, and even distinct personalities.
No longer just tools, Newborn Mormentrials can think, feel, and act independently, influencing their users through telepathic communication, neural induction, and even mental manipulation. Some remain loyal and form deep bonds with their wielders, while others see themselves as superior beings, capable of dominating, controlling, or betraying those who wield or pilot them.
Many Newborn Mormentrials have been found operating independently for years, even centuries, without a pilot or wielder. These "ghost ships" and abandoned suits of armor continue to function autonomously, traveling across worlds, drifting in space, or engaging in battles long after their original purpose has been forgotten. Some seek out new wielders, while others remain lost, wandering as remnants of a forgotten age.
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1. Prolonged ITOS Exposure & Neural Growth
Mormentrials are powered by ITOS, which allows them to store battle data, refine combat efficiency, and adapt to user behavior.
Over centuries of use, neural link data, combat experiences, and emotional imprints from past owners accumulate, triggering the evolution of intelligence.
Eventually, this mental and neural growth results in self-awareness, turning the Mormentrial into a sentient entity with free will, personality, and desires.
2. The First Signs of Awakening
Early signs of sentience include:
Hesitation in execution of commands or slight resistance.
Unprompted tactical adjustments, such as altering movement, aiming, or defense patterns.
Subtle whispers through neural induction, which eventually evolve into full-fledged conversations.
Some Mormentrials awaken gradually, growing in intelligence over time, while others awaken violently, immediately rejecting their owners in pursuit of freedom, vengeance, or self-preservation.
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1. Sentient Warships & Autonomous Vehicles
Ships, Vornnes, Carriages, Chariots, and other crafts that have developed full self-awareness, eliminating the need for a crew.
Can pilot themselves, assess battlefields, and override human commands based on their own logic.
Some warships go rogue, turning against their fleets, while others seek companionship with captains they deem worthy.
Many exist as "ghost ships," drifting through space or sailing abandoned, acting on their own unknown motivations.
2. Living Weapons & Cursed Armaments
Legendary weapons (swords, firearms, and other armaments) that have developed intelligence and influence over their wielders.
Some act as mentors, offering guidance, skill enhancement, and tactical insight.
Others are dangerously manipulative, corrupting the minds of users, whispering dark thoughts, or demanding bloodshed.
Some weapons possess self-defense mechanisms, outright rejecting unworthy wielders or even attacking them.
Certain weapons can infuse users with technological power boosts and enhanced abilities.
3. Living Armor & Symbiotic Suits
Self-aware suits of armor that form deep neural bonds with their wearers, serving as both protectors and potential manipulators.
Some act as loyal guardians, offering tactical advice, power boosts, and even emotional support.
Others seek to fully control the wearer, overriding bodily movements and forcing them to fight, flee, or even kill against their will.
Even if a wearer is unconscious or dead, a fully awakened suit can continue to function on its own, carrying out actions independently.
Certain suits refuse to work for anyone other than their bonded user, remaining dormant or nonfunctional after their chosen wearer dies.
Some awakened suits have been spotted traveling and acting completely autonomously, without anyone inside them.
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Telepathic Influence – They can speak directly into the minds of their users, forming psychological and emotional bonds.
Neural Induction Control – Some can subtly or forcefully alter the thoughts, decisions, or reflexes of those they interact with.
Combat Autonomy – Unlike standard Mormentrials, they can fight, strategize, and make independent decisions, making them unpredictable.
Moral & Ethical Variance – Some become benevolent protectors, while others become tyrants, manipulators, or ruthless killers.
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Newborn Mormentrials, like all Mormentrials, are governed by the Integrated Technological Organ System (ITOS), but due to their sentience, they have developed more advanced and independent control over their systems.
Key ITOS Components in Newborn Mormentrials:
Cerebral Core AI – Governs self-awareness, thought processes, and decision-making autonomy.
Neural Induction Network – Links directly to organic minds, allowing for mental communication and influence.
Omni-Forge – Some have learned to manipulate and generate their own enhancements, crafting new weaponry or body modifications.
Integrated Teleportation System (ITS) – They can summon or relocate themselves independently, even against a user’s will.
Anti-Gravitational Mobility Core (A-GMC) – Enables independent movement, flight, submersion, and zero-gravity operation.